Getting a foamy vibe from that one. OOh! Does this mean when the Forums are updated we're gonna celebrate with a Rob-O-Vision 3D SWEET FOAM RAVE PANDA PARTY?!?
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Rob Learns 3d
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Donut part 2. learning texture painting and how to create custom particle rigs (the sprinkles in this case) so you don't have to model each one individually.
"Looking like Nic Cage dressed in Kurt Cobain's closet. I mean that as a compliment" - BillyG
"Too cunty for wine bars, too dainty for real bars." - Anderson
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thanks bro. I'm just amazed at how crazy the particle rigging is when doing something like this. It's pretty neat. I made like 4 different types of sprinkle shapes and the rig took those and a random seed I popped in to make it look like that. Couple that setting with the shader modules I used and it gives them a "random" placement and color based on the options I gave it. neat."Looking like Nic Cage dressed in Kurt Cobain's closet. I mean that as a compliment" - BillyG
"Too cunty for wine bars, too dainty for real bars." - Anderson
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Glad you say so as these are a series of improvements so yay!
Final donut. bump mapping, texture nodes an displacement maps make shit look fucking crazy. I wanna eat this donut.
such a basic object made neat looking by math.
"Looking like Nic Cage dressed in Kurt Cobain's closet. I mean that as a compliment" - BillyG
"Too cunty for wine bars, too dainty for real bars." - Anderson
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