Yup I played it. Waaaay harder than the earth stuff.
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Dick Spats Free.
(Dead Space 3)
Got it on PS+ last week and played through it this weekend. Pretty fun, but the co-op is a forced point that detracts from the strengths of the series and ends up robbing the consumer from the complete experience.
The slapdash nature of this product by Electronic Farts is showcased in the side-missions, especially once the story shifts from space back to planetside. Everything is a hideous paste-job of drab interiors with very little difference in layout. It makes the second half of the game an ever-increasing struggle to fight through the repetition.
The story is goddawful, the character arcs drawn up in MS paint by someone on as much ether as is required to kill several elephants, and the ending as-is (without the solid dlc ending add-on, a staple of EA franchises that shit the bed on the third try apparently) tries for drama but doesn't put in any of the work to make it resonate at all. If there was a character to speak of with any sort of endearing quality to them, they were left in beta and were never heard from again.
What a dickass way to go.
The add-on previously referred to is about 2 hours long and does a hell of job of trying to patch things up, swinging for the most ludicrous of fences and getting back to what works in the franchise (psychological well being of the protagonist deteriorating while fighting nightmarish creatures). It's too little too late for the more diehard fans of the first two, but at least it mostly succeeds in the end (which here is hilarious and very much a downer, as it should be for Isaac Yankem and his two-dimensional co-oping butthorn friend).
2.5/5 copies of "Space Nuts" for DS3
3.5/5 copies of "Space Nuts" for the end DLC thingamajigLast edited by Captain Russ; 08-03-2014, 09:39 PM.Me quick one want slow
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Dead Space is very similar to Uncharted for me.
1 - See promise, couldn't bring myself to finish either of them.
2 - Classics. Near flawless. Defining games of the generation.
3 - New environments that inspire, with too much plot nonsense capped with poop third acts.
I finally spent some time with State of Decay this weekend. I just want to play State of Decay now.
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OK, well. Let me see how I can explain it.
It's very interesting. There's a fucking TON going on in it. Which is good and bad. It explains enough to get into it, but leaves you to figure out (or go to the wiki) for a lot of it. Some of the missions can be repetitive. Clear out infestations. Go rescue some survivors that radio'd in. Someone is being an asshole, take them to kill zombies and chill out.
But the tension is incredible. Oh, we are almost out of ammo. I need to get out in the world and find ammo. Or food. My character was hurt, so I need to rest, but who can I switch to? The guy that's bad at fighting is only available and I need to clear out infestations!
It's definitely worth the sale price on Steam.
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